weatherless...................57.03106% offense.......................40.04988% rain..........................29.46630% balance.......................27.86434% hyperoffense..................22.21747% sun...........................15.05956% stall......................... 5.11004% multiweather.................. 4.83782% rainoffense................... 4.77848% semistall..................... 4.75826% batonpass..................... 3.04034% sand.......................... 2.91170% sunoffense.................... 2.37114% monotype...................... 2.07987% choice........................ 1.34456% rainstall..................... 0.74821% monoghost..................... 0.66830% voltturn...................... 0.64075% trickroom..................... 0.62015% sandstall..................... 0.58997% monosteel..................... 0.44940% trickrain..................... 0.44268% hail.......................... 0.37955% mononormal.................... 0.29237% dragmag....................... 0.21358% tailwind...................... 0.18916% monofairy..................... 0.17561% monograss..................... 0.17132% monowater..................... 0.12060% sunstall...................... 0.11933% monoice....................... 0.11625% monodragon.................... 0.10676% monobug....................... 0.09170% sandoffense................... 0.08420% hailoffense................... 0.08042% monoflying.................... 0.07924% monopoison.................... 0.07000% monofighting.................. 0.06380% monorock...................... 0.05868% tricksand..................... 0.04928% monoground.................... 0.04172% monodark...................... 0.03971% monofire...................... 0.03239% monoelectric.................. 0.03055% monopsychic................... 0.03053% trapper....................... 0.02741% gravity....................... 0.00589% swagplay...................... 0.00140% trickhail..................... 0.00045% allweather.................... 0.00035% hailstall..................... 0.00034% tricksun...................... 0.00000% Stalliness (mean: -0.206) -2.0|## |############# -1.0|###################### |############################## 0.0|############## |################## +1.0|########## |#### +2.0|### | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.85%