weatherless...................95.24339% balance.......................55.26842% offense.......................32.34947% voltturn......................21.22354% stall......................... 7.07644% hyperoffense.................. 4.85671% rain.......................... 3.04704% sand.......................... 1.03499% trickroom..................... 0.78176% sun........................... 0.65628% semistall..................... 0.44896% monotype...................... 0.09548% monodragon.................... 0.09483% hail.......................... 0.01830% hailoffense................... 0.01830% sandoffense................... 0.00385% choice........................ 0.00244% mononormal.................... 0.00065% monowater..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% sunoffense.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.155) -2.0|# |## -1.0|################# |######## 0.0|########## |############################## +1.0|##### | +2.0| |##### +3.0| | +4.0| | +5.0| more negative = more offensive, more positive = more stall one # = 1.28%