weatherless...................81.85223% offense.......................43.66701% balance.......................39.81954% sun...........................10.41879% hyperoffense.................. 9.26115% semistall..................... 6.26490% voltturn...................... 6.19680% sand.......................... 4.01771% monotype...................... 2.89411% rain.......................... 2.70684% hail.......................... 1.03847% stall......................... 0.98740% trickroom..................... 0.85121% choice........................ 0.73204% monobug....................... 0.71502% monoice....................... 0.51073% sunoffense.................... 0.34048% monoground.................... 0.30644% monograss..................... 0.18727% monofighting.................. 0.18727% hailoffense................... 0.18727% monowater..................... 0.17024% monosteel..................... 0.17024% monorock...................... 0.17024% monofire...................... 0.17024% gravity....................... 0.13619% monoghost..................... 0.11917% monodragon.................... 0.11917% sandoffense................... 0.10215% monopoison.................... 0.08512% monoflying.................... 0.06810% sandstall..................... 0.05107% monopsychic................... 0.05107% monofairy..................... 0.05107% rainoffense................... 0.03405% multiweather.................. 0.03405% tricksun...................... 0.03405% monodark...................... 0.01702% dragmag....................... 0.01702% mononormal.................... 0.01702% monoelectric.................. 0.01702% Stalliness (mean: -0.039) -2.0|### |## -1.5|### |######### -1.0|############ |#################### -0.5|############################## |############################## 0.0|############################## |############################ +0.5|##################### |#################### +1.0|################# |######### +1.5|## | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.42%