weatherless...................77.77676% balance.......................51.97901% offense.......................30.09333% sun........................... 9.86277% semistall..................... 8.83265% sand.......................... 7.62865% hyperoffense.................. 7.31860% voltturn...................... 6.05022% rain.......................... 4.16633% monotype...................... 2.16229% trickroom..................... 1.81560% stall......................... 1.77640% hail.......................... 0.56549% monoground.................... 0.53603% monobug....................... 0.51900% monoice....................... 0.34994% monowater..................... 0.22087% monosteel..................... 0.15204% gravity....................... 0.13598% monoghost..................... 0.11940% sunoffense.................... 0.10794% dragmag....................... 0.10418% mononormal.................... 0.07555% monofighting.................. 0.05046% monofire...................... 0.03162% monorock...................... 0.03159% monograss..................... 0.02785% hailoffense................... 0.02244% sandstall..................... 0.02093% choice........................ 0.01806% monopoison.................... 0.01497% rainoffense................... 0.01496% monoflying.................... 0.01233% monoelectric.................. 0.01102% monodark...................... 0.00962% sandoffense................... 0.00856% monodragon.................... 0.00097% multiweather.................. 0.00000% monopsychic................... 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.175) -2.0|##### |## -1.5|## |##### -1.0|#### |######### -0.5|##################### |################### 0.0|####################### |############################# +0.5|############################## |########################## +1.0|##################### |######### +1.5|#### | +2.0|## | more negative = more offensive, more positive = more stall one # = 0.48%