offense.......................59.78716% weatherless...................56.18022% balance.......................28.96677% rain..........................26.06202% sun...........................15.86706% hyperoffense.................. 9.72828% trickroom..................... 6.07772% multiweather.................. 4.15867% monotype...................... 4.04091% sand.......................... 3.72688% hail.......................... 2.45769% tailwind...................... 1.69007% rainoffense................... 1.58322% trickrain..................... 1.41094% semistall..................... 1.28009% choice........................ 0.88974% tricksun...................... 0.77416% sunoffense.................... 0.76544% monoice....................... 0.72182% voltturn...................... 0.70002% monowater..................... 0.59534% tricksand..................... 0.33801% monoghost..................... 0.30530% monodark...................... 0.29876% monopsychic................... 0.29658% sandoffense................... 0.29440% monodragon.................... 0.29222% batonpass..................... 0.25733% stall......................... 0.23770% monosteel..................... 0.19409% monobug....................... 0.17882% monofairy..................... 0.16792% monorock...................... 0.16574% monoelectric.................. 0.15919% monopoison.................... 0.15047% monofire...................... 0.14393% monograss..................... 0.13521% monofighting.................. 0.12648% trickhail..................... 0.09813% rainstall..................... 0.06106% monoflying.................... 0.05452% mononormal.................... 0.03925% hailoffense................... 0.03707% gravity....................... 0.03489% dragmag....................... 0.01963% monoground.................... 0.01745% sandstall..................... 0.01308% allweather.................... 0.01308% sunstall...................... 0.00218% Stalliness (mean: -0.281) -1.5|#### |###### -1.0|############# |##################### -0.5|########################### |############################## 0.0|########################## |#################### +0.5|######### |#### +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.61%