weatherless...................87.49098% offense.......................71.95959% hyperoffense..................18.55184% monotype...................... 9.16676% balance....................... 8.79535% monodragon.................... 8.37244% rain.......................... 7.58693% sand.......................... 6.61895% multiweather.................. 2.49660% rainoffense................... 1.30647% sun........................... 0.79974% monopoison.................... 0.79431% stall......................... 0.69322% sandstall..................... 0.69322% voltturn...................... 0.59595% Stalliness (mean: -0.630) -1.5|###### |### -1.0|##### |############## -0.5|############################## |## 0.0|## |# +0.5|# |## +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.50%