weatherless...................99.29906% offense.......................95.02290% hyperoffense.................. 4.27618% rain.......................... 0.70094% balance....................... 0.70092% rainoffense................... 0.00002% sun........................... 0.00000% monopoison.................... 0.00000% stall......................... 0.00000% voltturn...................... 0.00000% multiweather.................. 0.00000% sand.......................... 0.00000% sandstall..................... 0.00000% monodragon.................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.595) -1.5|# | -1.0| |# -0.5|############################## | 0.0| | +0.5| | +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 3.03%