weatherless...................88.64573% offense.......................57.16496% hyperoffense..................26.78355% balance.......................15.36850% voltturn...................... 7.46226% sun........................... 5.38359% hail.......................... 3.68386% monotype...................... 2.31638% sand.......................... 1.51802% hailoffense................... 1.10499% sunoffense.................... 1.08823% trickroom..................... 1.07905% rain.......................... 1.05021% semistall..................... 0.60607% monowater..................... 0.43335% monodark...................... 0.40942% rainoffense................... 0.36505% mononormal.................... 0.35515% choice........................ 0.29037% multiweather.................. 0.26069% monofighting.................. 0.19816% monograss..................... 0.18822% monobug....................... 0.13270% monoground.................... 0.09330% monopsychic................... 0.08611% tailwind...................... 0.08477% monodragon.................... 0.08383% dragmag....................... 0.07813% stall......................... 0.07693% monosteel..................... 0.07349% monoice....................... 0.06822% monoghost..................... 0.06066% sandoffense................... 0.05808% monorock...................... 0.04667% monofire...................... 0.04497% monopoison.................... 0.04179% monoflying.................... 0.02503% monofairy..................... 0.02416% sandstall..................... 0.01549% monoelectric.................. 0.01327% tricksand..................... 0.00130% Stalliness (mean: -0.616) |# -2.0|## |####### -1.5|############ |############### -1.0|###################### |######################## -0.5|############################## |######################## 0.0|################### |######## +0.5|##### |## +1.0|# |# +1.5| more negative = more offensive, more positive = more stall one # = 0.58%