weatherless...................89.79879% offense.......................55.24342% balance.......................22.20109% hyperoffense..................21.86730% voltturn......................10.61808% sun........................... 6.84944% monotype...................... 2.47430% hail.......................... 2.34243% trickroom..................... 1.97572% sunoffense.................... 1.19189% sand.......................... 0.89266% hailoffense................... 0.80135% monodark...................... 0.76702% semistall..................... 0.68127% monofighting.................. 0.53670% monowater..................... 0.39198% rain.......................... 0.32185% multiweather.................. 0.20517% mononormal.................... 0.20153% monograss..................... 0.19520% monosteel..................... 0.13882% dragmag....................... 0.09601% choice........................ 0.09022% monodragon.................... 0.04680% monoice....................... 0.04222% sandoffense................... 0.04170% monopsychic................... 0.04097% monofire...................... 0.03222% tailwind...................... 0.02895% monoground.................... 0.02530% monopoison.................... 0.02290% monoflying.................... 0.01591% rainoffense................... 0.01069% monobug....................... 0.00897% stall......................... 0.00691% monorock...................... 0.00590% monoghost..................... 0.00172% monoelectric.................. 0.00035% monofairy..................... 0.00006% sandstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.505) | -2.0|# |#### -1.5|########## |########### -1.0|################# |################## -0.5|############################## |######################## 0.0|######################## |######### +0.5|######## |## +1.0|# |# +1.5| more negative = more offensive, more positive = more stall one # = 0.63%