weatherless...................81.17554% offense.......................53.97471% balance.......................26.97580% hyperoffense..................10.51607% sand.......................... 9.17332% voltturn...................... 6.28298% sun........................... 6.04626% semistall..................... 5.70411% rain.......................... 4.07148% stall......................... 2.82933% multiweather.................. 1.10915% trickroom..................... 1.08212% monotype...................... 0.98200% sandstall..................... 0.78792% hail.......................... 0.70867% sandoffense................... 0.50672% sunoffense.................... 0.38096% rainoffense................... 0.25059% monodragon.................... 0.21408% choice........................ 0.16732% monowater..................... 0.14371% monoflying.................... 0.14187% tricksand..................... 0.11249% monodark...................... 0.10337% monoground.................... 0.08064% dragmag....................... 0.07463% monopsychic................... 0.06962% monobug....................... 0.05466% mononormal.................... 0.05179% monosteel..................... 0.04542% monoelectric.................. 0.04508% rainstall..................... 0.04234% monofairy..................... 0.04224% monofighting.................. 0.03934% monoice....................... 0.03444% monofire...................... 0.03389% monograss..................... 0.03267% monorock...................... 0.03259% monoghost..................... 0.02868% hailoffense................... 0.01655% monopoison.................... 0.01008% Stalliness (mean: -0.153) |# -1.5|#### |####### -1.0|################# |###################### -0.5|############################## |############################# 0.0|####################### |################### +0.5|########### |######### +1.0|####### |### +1.5|### |## +2.0| | +2.5|## | more negative = more offensive, more positive = more stall one # = 0.52%