weatherless...................84.73939% offense.......................47.27419% balance.......................30.71598% voltturn...................... 9.49233% hyperoffense.................. 8.73264% sand.......................... 8.48068% semistall..................... 8.06445% stall......................... 5.21274% sun........................... 3.69761% rain.......................... 3.23216% trickroom..................... 1.64194% sandstall..................... 1.40406% multiweather.................. 0.48966% hail.......................... 0.37161% sandoffense................... 0.30171% sunoffense.................... 0.28927% monotype...................... 0.23209% tricksand..................... 0.12870% rainoffense................... 0.11278% monowater..................... 0.09711% monoflying.................... 0.04716% dragmag....................... 0.04077% monodark...................... 0.04057% monobug....................... 0.02047% monosteel..................... 0.01966% monoelectric.................. 0.01201% monodragon.................... 0.00438% monorock...................... 0.00370% mononormal.................... 0.00330% monoground.................... 0.00236% monofighting.................. 0.00235% monofairy..................... 0.00143% monopoison.................... 0.00097% choice........................ 0.00046% monopsychic................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.018) |## -1.5|### |###### -1.0|################# |##################### -0.5|########################## |############################## 0.0|########################## |######################### +0.5|########### |########## +1.0|############# |##### +1.5|## |#### +2.0|# |# +2.5|#### | more negative = more offensive, more positive = more stall one # = 0.48%