weatherless...................86.45318% balance.......................34.94746% offense.......................32.56429% semistall.....................13.94380% stall.........................11.37643% voltturn......................10.56388% sand.......................... 9.80252% hyperoffense.................. 7.16803% sandstall..................... 3.99896% sun........................... 2.56579% rain.......................... 1.28452% trickroom..................... 0.72908% sunoffense.................... 0.17842% multiweather.................. 0.11550% dragmag....................... 0.11146% sandoffense................... 0.11099% tricksand..................... 0.10866% monotype...................... 0.03148% monowater..................... 0.01777% rainoffense................... 0.01723% monodark...................... 0.01202% hail.......................... 0.01163% monoflying.................... 0.00121% monosteel..................... 0.00084% monorock...................... 0.00036% monodragon.................... 0.00027% mononormal.................... 0.00006% monobug....................... 0.00005% monoground.................... 0.00004% monofighting.................. 0.00003% monofairy..................... 0.00002% monopoison.................... 0.00002% choice........................ 0.00001% monoghost..................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.299) |## -1.5|#### |#### -1.0|######### |########### -0.5|############### |###################### 0.0|####################### |############################## +0.5|######### |############# +1.0|#################### |###### +1.5|### |######### +2.0|## |# +2.5|########## | more negative = more offensive, more positive = more stall one # = 0.52%