monotype......................100.00000% weatherless...................78.08289% offense.......................31.89404% balance.......................29.78851% hyperoffense..................21.10955% semistall.....................13.16590% monoghost.....................12.88362% sand..........................12.34356% monowater.....................12.17921% monopoison....................10.98220% monosteel.....................10.04827% monoground.................... 8.10909% monoflying.................... 7.61494% voltturn...................... 7.49690% monodark...................... 5.96148% monograss..................... 5.78961% monoelectric.................. 5.62013% monodragon.................... 4.90385% rain.......................... 4.11682% stall......................... 4.04199% monofairy..................... 3.53285% sun........................... 2.74446% hail.......................... 2.71721% monofighting.................. 2.65691% monopsychic................... 2.30492% monoice....................... 2.09461% monofire...................... 1.74702% choice........................ 1.48434% monobug....................... 1.34705% mononormal.................... 1.26836% monorock...................... 0.95590% hailoffense................... 0.56208% trickroom..................... 0.44870% sandoffense................... 0.41836% rainoffense................... 0.40124% sunoffense.................... 0.12967% rainstall..................... 0.04963% tricksand..................... 0.03874% sandstall..................... 0.00674% multiweather.................. 0.00494% tailwind...................... 0.00113% tricksun...................... 0.00008% trickrain..................... 0.00003% sunstall...................... 0.00002% trickhail..................... 0.00000% gravity....................... 0.00000% dragmag....................... 0.00000% swagplay...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.012) -2.0|# |#### -1.5|############# |##################### -1.0|######################### |#################### -0.5|################## |############################## 0.0|###################### |################### +0.5|######################### |######################### +1.0|####### |###### +1.5|######################### |######## +2.0|## | more negative = more offensive, more positive = more stall one # = 0.37%