weatherless...................75.55573% offense.......................46.72905% balance.......................30.11333% hyperoffense..................15.95161% sand.......................... 8.97160% sun........................... 7.89829% monotype...................... 6.15675% rain.......................... 6.14557% voltturn...................... 6.06976% semistall..................... 4.51824% hail.......................... 2.91545% stall......................... 2.68776% multiweather.................. 1.42565% sunoffense.................... 1.03880% trickroom..................... 1.00138% sandoffense................... 0.84951% monobug....................... 0.69399% choice........................ 0.66240% mononormal.................... 0.57274% monowater..................... 0.52706% hailoffense................... 0.43204% monoflying.................... 0.40629% monograss..................... 0.38758% dragmag....................... 0.38685% monodark...................... 0.38539% monofire...................... 0.37445% rainoffense................... 0.35744% monopoison.................... 0.34700% monosteel..................... 0.33752% monofairy..................... 0.31735% monoghost..................... 0.30010% monopsychic................... 0.29864% monofighting.................. 0.29086% monoice....................... 0.28868% monodragon.................... 0.25660% monoelectric.................. 0.25028% monorock...................... 0.22428% sandstall..................... 0.22161% monoground.................... 0.18540% sunstall...................... 0.07241% rainstall..................... 0.06512% gravity....................... 0.04811% tailwind...................... 0.04325% tricksand..................... 0.03086% tricksun...................... 0.02600% trickhail..................... 0.02406% hailstall..................... 0.01628% allweather.................... 0.00535% trapper....................... 0.00389% fear.......................... 0.00097% trickrain..................... 0.00049% swagplay...................... 0.00024% Stalliness (mean: -0.192) -2.0|## |######## -1.0|###################### |############################## 0.0|########################### |################## +1.0|######### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.82%