weatherless...................74.14660% offense.......................43.21989% balance.......................33.31785% hyperoffense..................14.57780% sand.......................... 9.93769% voltturn...................... 8.24438% sun........................... 7.84810% rain.......................... 7.19278% semistall..................... 5.35788% monotype...................... 4.34855% stall......................... 3.52658% hail.......................... 2.50525% multiweather.................. 1.57459% trickroom..................... 1.29515% sunoffense.................... 0.99273% sandoffense................... 0.78841% choice........................ 0.71854% dragmag....................... 0.53823% monobug....................... 0.51668% hailoffense................... 0.43670% monowater..................... 0.43082% rainoffense................... 0.36093% mononormal.................... 0.31956% sandstall..................... 0.28056% monograss..................... 0.27791% monofire...................... 0.27318% monofairy..................... 0.27256% monosteel..................... 0.25889% monodark...................... 0.25534% monoflying.................... 0.25169% monopoison.................... 0.22678% monofighting.................. 0.20520% monoghost..................... 0.19513% monoice....................... 0.18295% monodragon.................... 0.17964% monopsychic................... 0.17597% monoelectric.................. 0.15610% monoground.................... 0.13497% monorock...................... 0.12432% sunstall...................... 0.09406% gravity....................... 0.06969% rainstall..................... 0.06259% tailwind...................... 0.03952% tricksun...................... 0.03547% tricksand..................... 0.03520% trickhail..................... 0.02826% hailstall..................... 0.01242% allweather.................... 0.00516% trickrain..................... 0.00069% trapper....................... 0.00065% fear.......................... 0.00045% swagplay...................... 0.00017% Stalliness (mean: -0.101) -2.0|## |######## -1.0|##################### |############################## 0.0|############################# |####################### +1.0|############ |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%