weatherless...................44.85472% sun...........................44.48879% offense.......................40.46547% hyperoffense..................31.64902% balance.......................19.74673% rain..........................12.77350% multiweather..................11.37439% sand.......................... 9.52196% sunoffense.................... 8.54537% stall......................... 4.14592% semistall..................... 3.99286% sandstall..................... 1.47674% rainoffense................... 1.41328% monotype...................... 1.06588% batonpass..................... 0.83222% trickroom..................... 0.71111% choice........................ 0.70214% sunstall...................... 0.38999% dragmag....................... 0.36306% sandoffense................... 0.31639% mononormal.................... 0.23446% voltturn...................... 0.18051% monoghost..................... 0.16255% monofairy..................... 0.13734% tricksand..................... 0.11974% hail.......................... 0.11873% monowater..................... 0.11055% monoground.................... 0.09774% tricksun...................... 0.08781% monopsychic................... 0.07306% monosteel..................... 0.05828% trapper....................... 0.05552% monoice....................... 0.04633% monodark...................... 0.03896% monoflying.................... 0.03705% monopoison.................... 0.03649% monodragon.................... 0.02937% hailoffense................... 0.02715% monoelectric.................. 0.02704% monobug....................... 0.01710% monofighting.................. 0.01476% monofire...................... 0.01301% rainstall..................... 0.01285% swagplay...................... 0.00932% monograss..................... 0.00842% gravity....................... 0.00827% trickrain..................... 0.00710% tailwind...................... 0.00623% monorock...................... 0.00183% allweather.................... 0.00032% fear.......................... 0.00005% trickhail..................... 0.00003% hailstall..................... 0.00000% Stalliness (mean: -0.440) | -2.0|#### |############################# -1.0|############################ |############################## 0.0|#################### |############## +1.0|####### |### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.71%