weatherless...................93.37879% offense.......................36.44100% balance.......................34.00505% hyperoffense..................19.01100% voltturn......................10.01389% semistall..................... 7.77503% sand.......................... 5.44899% stall......................... 2.76793% trickroom..................... 2.65178% hail.......................... 0.80471% rain.......................... 0.33293% sandstall..................... 0.25580% monotype...................... 0.23990% choice........................ 0.22432% trickhail..................... 0.12024% dragmag....................... 0.12000% hailoffense................... 0.11945% sun........................... 0.09801% monoghost..................... 0.08997% sunoffense.................... 0.06760% multiweather.................. 0.06344% monodark...................... 0.04701% monoelectric.................. 0.03659% monoice....................... 0.02035% monobug....................... 0.01822% tricksand..................... 0.01419% mononormal.................... 0.00796% monoflying.................... 0.00674% monograss..................... 0.00657% tailwind...................... 0.00631% monowater..................... 0.00596% rainoffense................... 0.00584% monorock...................... 0.00407% monopoison.................... 0.00117% sandoffense................... 0.00102% monosteel..................... 0.00087% monofire...................... 0.00050% monopsychic................... 0.00045% monofighting.................. 0.00019% monodragon.................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.075) -2.0| |#### -1.5|###### |################ -1.0|####################### |#################### -0.5|################## |###################### 0.0|############################## |################## +0.5|################### |############### +1.0|############## |###### +1.5|###### |# +2.0|## | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%