weatherless...................95.11364% offense.......................39.88636% balance.......................32.95455% hyperoffense..................15.45455% semistall..................... 7.50000% stall......................... 4.20455% voltturn...................... 3.86364% hail.......................... 2.04545% sun........................... 1.93182% monotype...................... 0.90909% sand.......................... 0.68182% choice........................ 0.45455% monobug....................... 0.34091% rain.......................... 0.34091% hailoffense................... 0.34091% trickroom..................... 0.22727% monowater..................... 0.11364% monograss..................... 0.11364% multiweather.................. 0.11364% monofighting.................. 0.11364% monoghost..................... 0.11364% monofire...................... 0.11364% monodragon.................... 0.11364% Stalliness (mean: -0.088) -2.0|# |####### -1.5|###### |############### -1.0|################### |########################## -0.5|#################### |######################## 0.0|############################## |########################## +0.5|############ |################### +1.0|######## |####### +1.5|##### |### +2.0| |# +2.5| |##### more negative = more offensive, more positive = more stall one # = 0.43%