weatherless...................99.20803% offense.......................28.88851% balance.......................28.32646% voltturn......................26.99331% stall.........................21.82190% hyperoffense..................13.52830% semistall..................... 7.43483% sand.......................... 0.74335% rain.......................... 0.03543% hail.......................... 0.01319% choice........................ 0.00001% monowater..................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% sun........................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.456) -2.0| |##### -1.5|#### |########## -1.0|############### |############## -0.5|## |###### 0.0|###### |### +0.5|#### |############################## +1.0|##### |####### +1.5| |######## +2.0| | +2.5| |####################### more negative = more offensive, more positive = more stall one # = 0.72%