weatherless...................75.95564% balance.......................42.16702% offense.......................25.34281% sand..........................13.45390% hyperoffense..................13.37825% voltturn......................12.91888% semistall.....................11.99740% rain.......................... 7.65400% stall......................... 7.11451% sandstall..................... 2.14932% hail.......................... 1.94461% sun........................... 1.44583% choice........................ 1.18879% trickroom..................... 0.85345% hailoffense................... 0.58800% multiweather.................. 0.45165% gravity....................... 0.26875% rainoffense................... 0.25696% dragmag....................... 0.21868% monotype...................... 0.21356% sandoffense................... 0.12730% rainstall..................... 0.10693% tailwind...................... 0.09092% monoflying.................... 0.04894% sunoffense.................... 0.04200% trickrain..................... 0.03665% monofire...................... 0.03067% monofighting.................. 0.02638% tricksun...................... 0.02190% monofairy..................... 0.01837% monoice....................... 0.01612% monodragon.................... 0.01457% monobug....................... 0.01297% monosteel..................... 0.01003% monograss..................... 0.00857% monowater..................... 0.00681% monoghost..................... 0.00530% hailstall..................... 0.00464% monodark...................... 0.00361% monoelectric.................. 0.00335% monoground.................... 0.00300% monopoison.................... 0.00261% monopsychic................... 0.00141% tricksand..................... 0.00115% mononormal.................... 0.00106% trickhail..................... 0.00078% sunstall...................... 0.00077% trapper....................... 0.00058% monorock...................... 0.00039% allweather.................... 0.00003% swagplay...................... 0.00000% Stalliness (mean: 0.201) |### -2.0|###### |######## -1.5|##### |######## -1.0|######## |########### -0.5|################## |################### 0.0|######################## |############################# +0.5|############################## |######################### +1.0|##################### |############# +1.5|########## |### +2.0|### |## +2.5|### |### +3.0|## | more negative = more offensive, more positive = more stall one # = 0.39%