weatherless...................70.73245% balance.......................35.70363% offense.......................34.35880% sand..........................13.84308% hyperoffense..................12.80922% rain..........................11.28479% semistall.....................10.31182% voltturn...................... 9.65716% stall......................... 6.81653% choice........................ 4.49213% hail.......................... 4.19237% trickroom..................... 2.49418% multiweather.................. 2.01279% gravity....................... 2.00866% sun........................... 1.97042% hailoffense................... 0.97658% sandoffense................... 0.47517% sandstall..................... 0.37396% monotype...................... 0.25896% rainoffense................... 0.20847% sunoffense.................... 0.13578% monobug....................... 0.10923% rainstall..................... 0.08968% dragmag....................... 0.07616% monoice....................... 0.05838% monowater..................... 0.03915% tailwind...................... 0.02856% monoflying.................... 0.02766% trickhail..................... 0.01280% sunstall...................... 0.00863% monograss..................... 0.00802% monoground.................... 0.00552% monofairy..................... 0.00500% monofire...................... 0.00314% monoelectric.................. 0.00300% monodragon.................... 0.00296% monoghost..................... 0.00239% monodark...................... 0.00152% monosteel..................... 0.00122% monofighting.................. 0.00120% tricksun...................... 0.00115% monopsychic................... 0.00084% mononormal.................... 0.00083% tricksand..................... 0.00011% trapper....................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.122) |# -2.0|# |###### -1.5|########### |###### -1.0|########## |####################### -0.5|############# |################### 0.0|########################## |################ +0.5|############################## |############## +1.0|######### |############### +1.5|#### |### +2.0|# |### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%