weatherless...................72.61011% balance.......................35.65406% offense.......................31.68940% voltturn......................13.39220% rain..........................13.03262% hyperoffense..................11.50598% sand..........................11.33452% semistall.....................10.74039% stall.........................10.41017% choice........................ 3.90830% hail.......................... 3.11768% trickroom..................... 2.43641% gravity....................... 1.56950% sandoffense................... 1.11275% multiweather.................. 0.90046% sun........................... 0.81579% sandstall..................... 0.59056% dragmag....................... 0.15875% rainoffense................... 0.12179% hailoffense................... 0.07104% monotype...................... 0.04593% sunoffense.................... 0.04336% rainstall..................... 0.03292% monoice....................... 0.02020% monobug....................... 0.01479% tailwind...................... 0.00592% monowater..................... 0.00547% sunstall...................... 0.00249% monoflying.................... 0.00171% monoground.................... 0.00160% trickhail..................... 0.00119% monofire...................... 0.00115% monodragon.................... 0.00082% monofairy..................... 0.00043% monodark...................... 0.00042% monoelectric.................. 0.00041% monosteel..................... 0.00025% monograss..................... 0.00023% monofighting.................. 0.00017% monopsychic................... 0.00003% monoghost..................... 0.00002% tricksun...................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.217) | -2.0| |##### -1.5|########## |### -1.0|###### |############### -0.5|######### |################## 0.0|############################## |############### +0.5|#################### |############# +1.0|##### |################ +1.5|### |####### +2.0|# |####### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%