weatherless...................83.04000% offense.......................48.41713% balance.......................34.52755% hyperoffense..................10.79317% hail.......................... 7.81903% sand.......................... 5.15781% voltturn...................... 4.94213% semistall..................... 3.97450% rain.......................... 2.38008% stall......................... 2.28765% sun........................... 1.91889% monotype...................... 1.79661% trickroom..................... 1.74462% monoice....................... 0.78566% choice........................ 0.63257% rainoffense................... 0.57288% sunoffense.................... 0.43230% sandoffense................... 0.36972% multiweather.................. 0.31580% hailoffense................... 0.28596% monograss..................... 0.22915% gravity....................... 0.19930% mononormal.................... 0.14250% sandstall..................... 0.13768% monoelectric.................. 0.13479% tricksand..................... 0.10013% monowater..................... 0.09821% monofighting.................. 0.09821% dragmag....................... 0.09532% monobug....................... 0.09050% tailwind...................... 0.07799% hailstall..................... 0.07606% monorock...................... 0.06066% monoflying.................... 0.05392% monopsychic................... 0.04333% monodragon.................... 0.02985% monoghost..................... 0.02888% monodark...................... 0.02792% trickhail..................... 0.02792% monosteel..................... 0.02696% monofire...................... 0.02503% monoground.................... 0.01733% monofairy..................... 0.01059% trapper....................... 0.01059% monopoison.................... 0.00867% sunstall...................... 0.00578% rainstall..................... 0.00481% trickrain..................... 0.00096% Stalliness (mean: -0.121) |## -1.5|##### |######### -1.0|############### |##################### -0.5|############################ |############################## 0.0|############################## |########################## +0.5|################### |########### +1.0|###### |#### +1.5|## |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%