weatherless...................85.34443% offense.......................42.29361% balance.......................37.37093% voltturn......................12.20796% hyperoffense.................. 9.53601% sand.......................... 8.53733% semistall..................... 7.32024% hail.......................... 4.58330% stall......................... 3.47921% rain.......................... 1.24356% trickroom..................... 0.93061% choice........................ 0.83425% sun........................... 0.60117% rainoffense................... 0.50003% monotype...................... 0.41671% multiweather.................. 0.30979% monoice....................... 0.27921% sunoffense.................... 0.19374% sandstall..................... 0.12913% tailwind...................... 0.07923% sandoffense................... 0.06207% gravity....................... 0.05618% monograss..................... 0.05555% hailstall..................... 0.03965% hailoffense................... 0.03734% mononormal.................... 0.03595% monoelectric.................. 0.01130% monodark...................... 0.00980% monowater..................... 0.00731% monoflying.................... 0.00474% monopoison.................... 0.00371% monodragon.................... 0.00327% monobug....................... 0.00308% monofighting.................. 0.00260% dragmag....................... 0.00177% trickhail..................... 0.00080% monorock...................... 0.00039% tricksand..................... 0.00025% monosteel..................... 0.00012% monofairy..................... 0.00003% monopsychic................... 0.00003% monofire...................... 0.00003% monoghost..................... 0.00002% rainstall..................... 0.00001% monoground.................... 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.028) |#### -1.5|##### |####### -1.0|######### |############### -0.5|################### |############################# 0.0|############################## |############################# +0.5|################## |############### +1.0|####### |######### +1.5|### |# +2.0|##### | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%