weatherless...................87.26123% offense.......................49.01126% balance.......................32.36784% hyperoffense..................13.35357% sun........................... 5.77646% trickroom..................... 5.76199% voltturn...................... 5.28699% rain.......................... 4.27860% semistall..................... 3.74079% hail.......................... 2.29683% stall......................... 1.52654% sunoffense.................... 0.89440% choice........................ 0.79838% sand.......................... 0.69889% tricksun...................... 0.63572% monotype...................... 0.59844% hailoffense................... 0.29073% rainoffense................... 0.28175% multiweather.................. 0.21414% sandstall..................... 0.11351% monoelectric.................. 0.11325% monowater..................... 0.11168% sandoffense................... 0.08650% tailwind...................... 0.07949% monofighting.................. 0.07581% trickrain..................... 0.05634% monoice....................... 0.05304% monoghost..................... 0.05052% monofire...................... 0.03039% monopoison.................... 0.02805% mononormal.................... 0.02321% monofairy..................... 0.02279% monopsychic................... 0.02164% sunstall...................... 0.02139% monodark...................... 0.02093% monobug....................... 0.01817% monosteel..................... 0.01287% monodragon.................... 0.01144% monorock...................... 0.01078% gravity....................... 0.00815% monoflying.................... 0.00772% monoground.................... 0.00716% tricksand..................... 0.00571% monograss..................... 0.00570% hailstall..................... 0.00455% rainstall..................... 0.00213% trickhail..................... 0.00105% dragmag....................... 0.00028% trapper....................... 0.00002% Stalliness (mean: -0.198) -2.0|# |## -1.5|##### |########### -1.0|################# |###################### -0.5|######################### |############################## 0.0|########################### |####################### +0.5|################## |######### +1.0|###### |### +1.5|## |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.49%