weatherless...................90.59936% offense.......................42.68796% balance.......................37.14327% hyperoffense..................11.17173% voltturn...................... 6.50667% semistall..................... 6.29443% trickroom..................... 5.82842% sun........................... 4.19186% rain.......................... 2.99020% stall......................... 2.70261% hail.......................... 1.87490% sunoffense.................... 0.74984% tricksun...................... 0.58669% choice........................ 0.56764% monotype...................... 0.44999% sand.......................... 0.40525% monoelectric.................. 0.33209% rainoffense................... 0.33206% hailoffense................... 0.12938% multiweather.................. 0.05370% tailwind...................... 0.04169% monofire...................... 0.03556% sandoffense................... 0.03272% monoice....................... 0.01866% monoghost..................... 0.01862% monofairy..................... 0.01649% monowater..................... 0.01403% hailstall..................... 0.00996% gravity....................... 0.00901% mononormal.................... 0.00751% sandstall..................... 0.00665% monobug....................... 0.00382% tricksand..................... 0.00189% rainstall..................... 0.00166% monodark...................... 0.00111% sunstall...................... 0.00094% monopsychic................... 0.00091% monodragon.................... 0.00066% monorock...................... 0.00030% monoflying.................... 0.00029% monoground.................... 0.00008% monopoison.................... 0.00005% monograss..................... 0.00004% monofighting.................. 0.00004% trickrain..................... 0.00004% monosteel..................... 0.00001% dragmag....................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.051) -2.0|# |### -1.5|##### |########## -1.0|############# |###################### -0.5|####################### |############################# 0.0|############################## |############################ +0.5|######################### |############ +1.0|######### |####### +1.5|### |## +2.0|# |## more negative = more offensive, more positive = more stall one # = 0.44%