weatherless...................69.33702% offense.......................44.19890% balance.......................33.01105% sand..........................19.88950% hyperoffense..................16.43646% voltturn...................... 9.39227% rain.......................... 6.90608% semistall..................... 5.52486% choice........................ 3.59116% monotype...................... 3.03867% sun........................... 2.76243% sandoffense................... 1.38122% hail.......................... 1.38122% trickroom..................... 0.82873% sunoffense.................... 0.82873% monofairy..................... 0.82873% stall......................... 0.82873% monowater..................... 0.55249% rainoffense................... 0.55249% hailoffense................... 0.55249% monofighting.................. 0.41436% monodark...................... 0.41436% multiweather.................. 0.27624% monobug....................... 0.27624% sandstall..................... 0.27624% monoghost..................... 0.27624% monoice....................... 0.27624% monoflying.................... 0.27624% monograss..................... 0.13812% monosteel..................... 0.13812% monorock...................... 0.13812% monoelectric.................. 0.13812% monodragon.................... 0.13812% Stalliness (mean: -0.233) | -2.0|## |######## -1.0|################## |######################### 0.0|############################## |################ +1.0|######### |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.91%