weatherless...................67.75597% offense.......................40.84716% balance.......................38.25144% sand..........................21.28567% hyperoffense..................14.36199% voltturn......................10.37292% rain.......................... 8.03359% semistall..................... 5.69494% choice........................ 4.09975% monotype...................... 2.27531% sun........................... 2.26222% sandoffense................... 1.64639% hail.......................... 0.97628% stall......................... 0.84447% sunoffense.................... 0.77837% monofairy..................... 0.63910% trickroom..................... 0.55518% rainoffense................... 0.54670% sandstall..................... 0.46586% hailoffense................... 0.45539% monofighting.................. 0.37924% monodark...................... 0.37924% monowater..................... 0.34790% multiweather.................. 0.31373% monoflying.................... 0.30050% monobug....................... 0.25580% monoghost..................... 0.17426% monoice....................... 0.14908% monograss..................... 0.09055% monosteel..................... 0.08662% monorock...................... 0.08662% monoelectric.................. 0.08662% monodragon.................... 0.08662% Stalliness (mean: -0.178) | -2.0|## |####### -1.0|############# |################### 0.0|############################## |############### +1.0|######## |## +2.0| | more negative = more offensive, more positive = more stall one # = 1.05%