weatherless...................53.28416% offense.......................39.57239% rain..........................33.29859% balance.......................28.26740% hyperoffense..................19.17814% sun...........................14.69000% semistall..................... 8.25031% multiweather.................. 5.39188% stall......................... 4.73175% rainoffense................... 4.36010% sand.......................... 3.93298% trickroom..................... 3.30408% sunoffense.................... 2.23095% trickrain..................... 1.01298% choice........................ 0.96436% sandstall..................... 0.93241% voltturn...................... 0.66667% rainstall..................... 0.48898% monotype...................... 0.25984% tricksun...................... 0.25496% hail.......................... 0.22492% tricksand..................... 0.14119% sandoffense................... 0.12442% monoice....................... 0.07560% sunstall...................... 0.06449% dragmag....................... 0.06234% trapper....................... 0.04259% monoghost..................... 0.03567% monowater..................... 0.03501% monosteel..................... 0.03490% tailwind...................... 0.02961% monopsychic................... 0.02186% hailoffense................... 0.01811% monoflying.................... 0.01665% monodragon.................... 0.01156% monoelectric.................. 0.00997% gravity....................... 0.00881% monofighting.................. 0.00664% monodark...................... 0.00660% monopoison.................... 0.00469% monobug....................... 0.00412% monofairy..................... 0.00362% monorock...................... 0.00359% monoground.................... 0.00305% monofire...................... 0.00142% allweather.................... 0.00117% trickhail..................... 0.00055% mononormal.................... 0.00029% monograss..................... 0.00010% hailstall..................... 0.00000% Stalliness (mean: -0.139) | -2.0|# |#### -1.5|############ |################# -1.0|######################### |############################## -0.5|###################### |####################### 0.0|##################### |######################## +0.5|################ |############## +1.0|######### |########### +1.5|###### |###### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%