weatherless...................87.77006% offense.......................42.69797% balance.......................27.55865% hyperoffense..................24.26834% hail.......................... 5.64824% voltturn...................... 5.59860% sun........................... 4.47036% stall......................... 2.74265% semistall..................... 2.73239% hailoffense................... 2.24408% rain.......................... 1.80055% trickroom..................... 1.66026% monotype...................... 1.10396% choice........................ 0.94101% sunoffense.................... 0.58436% sand.......................... 0.41601% dragmag....................... 0.40792% rainoffense................... 0.23094% monoelectric.................. 0.15809% monoice....................... 0.14245% monowater..................... 0.13651% tricksun...................... 0.12356% multiweather.................. 0.10036% monofighting.................. 0.09820% monopsychic................... 0.08148% mononormal.................... 0.06421% monodark...................... 0.05989% monobug....................... 0.05935% monofairy..................... 0.05935% monofire...................... 0.05935% monodragon.................... 0.05288% monosteel..................... 0.05288% monorock...................... 0.04802% gravity....................... 0.03345% monopoison.................... 0.03291% tailwind...................... 0.02752% monoground.................... 0.02644% monograss..................... 0.01996% sandoffense................... 0.01781% monoflying.................... 0.01781% hailstall..................... 0.01781% monoghost..................... 0.01349% sandstall..................... 0.01187% sunstall...................... 0.01133% rainstall..................... 0.00755% trickhail..................... 0.00270% trapper....................... 0.00162% tricksand..................... 0.00054% Stalliness (mean: -0.363) |#### -2.0|##### |########## -1.5|############# |################ -1.0|###################### |########################## -0.5|######################### |########################### 0.0|############################## |#################### +0.5|################# |########### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.41%