weatherless...................75.12706% offense.......................60.82356% balance.......................36.04632% sun...........................11.33672% sand.......................... 7.45335% rain.......................... 4.58047% trickroom..................... 2.70527% hyperoffense.................. 2.50319% hail.......................... 2.23052% voltturn...................... 1.09183% tricksun...................... 1.00129% multiweather.................. 0.70236% semistall..................... 0.56110% monotype...................... 0.51226% tailwind...................... 0.36723% sandoffense................... 0.14265% sunoffense.................... 0.13395% tricksand..................... 0.11606% monoice....................... 0.07674% rainoffense................... 0.07535% stall......................... 0.06583% hailoffense................... 0.06115% monoelectric.................. 0.04835% monowater..................... 0.04777% monopsychic................... 0.03767% monodark...................... 0.03308% monoghost..................... 0.03127% monosteel..................... 0.02897% mononormal.................... 0.02700% monofire...................... 0.02651% trickrain..................... 0.02618% monoflying.................... 0.02536% monorock...................... 0.02462% monofairy..................... 0.02413% monobug....................... 0.02200% monograss..................... 0.01962% dragmag....................... 0.01707% gravity....................... 0.01527% monodragon.................... 0.01527% monopoison.................... 0.01100% trickhail..................... 0.00969% batonpass..................... 0.00886% monoground.................... 0.00689% monofighting.................. 0.00599% allweather.................... 0.00369% rainstall..................... 0.00287% trapper....................... 0.00254% sandstall..................... 0.00098% sunstall...................... 0.00049% swagplay...................... 0.00008% Stalliness (mean: -0.138) |# -1.2|## |#### -0.8|######### |############## -0.4|####################### |########################### 0.0|############################## |#################### +0.4|############ |###### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.66%