weatherless...................99.03167% balance.......................62.33970% offense.......................20.57236% semistall.....................13.02793% batonpass..................... 3.61080% stall......................... 3.54801% monotype...................... 0.85759% hyperoffense.................. 0.51199% sun........................... 0.49885% mononormal.................... 0.39195% voltturn...................... 0.35634% sand.......................... 0.31752% rain.......................... 0.17520% monobug....................... 0.13839% dragmag....................... 0.12718% monorock...................... 0.10364% sunstall...................... 0.09826% monoflying.................... 0.06849% monopsychic................... 0.06407% monowater..................... 0.04536% sandstall..................... 0.03704% monopoison.................... 0.03176% trapper....................... 0.02813% monoground.................... 0.02768% multiweather.................. 0.02324% monofire...................... 0.02155% monofighting.................. 0.01968% monoelectric.................. 0.01928% monograss..................... 0.01728% monosteel..................... 0.01350% rainstall..................... 0.01032% monoice....................... 0.00895% monoghost..................... 0.00809% monodark...................... 0.00771% monodragon.................... 0.00386% Stalliness (mean: 0.444) -1.0|# |#### -0.5|####### |########## 0.0|#################### |############################## +0.5|######################## |################### +1.0|############## |########### +1.5|### |## +2.0|## | more negative = more offensive, more positive = more stall one # = 0.67%