weatherless...................99.62672% balance.......................68.66877% offense.......................14.24999% semistall.....................12.14893% stall......................... 4.55308% batonpass..................... 2.11790% hyperoffense.................. 0.37924% sun........................... 0.21632% sand.......................... 0.11138% rain.......................... 0.04558% sunstall...................... 0.03317% monotype...................... 0.01063% monopsychic................... 0.00973% rainstall..................... 0.00751% mononormal.................... 0.00068% dragmag....................... 0.00015% monopoison.................... 0.00013% trapper....................... 0.00012% sandstall..................... 0.00008% monowater..................... 0.00002% monobug....................... 0.00002% monofighting.................. 0.00002% monorock...................... 0.00001% voltturn...................... 0.00001% monosteel..................... 0.00001% monoflying.................... 0.00001% monoice....................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.496) -1.0|# |# -0.5|## |##### 0.0|################## |############################## +0.5|################# |################## +1.0|########## |########## +1.5|### |### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.83%