sand..........................73.68690% semistall.....................30.88817% offense.......................29.39587% weatherless...................25.41569% balance.......................22.93862% hyperoffense.................. 9.14096% stall......................... 7.63638% sandstall..................... 6.81595% sandoffense................... 4.43880% batonpass..................... 3.49478% dragmag....................... 2.37961% rain.......................... 0.77593% rainoffense................... 0.42056% sun........................... 0.12536% monotype...................... 0.08719% monobug....................... 0.04884% choice........................ 0.04344% sunoffense.................... 0.02303% monoflying.................... 0.01678% monograss..................... 0.01516% multiweather.................. 0.00388% monopoison.................... 0.00243% monowater..................... 0.00235% rainstall..................... 0.00091% monodragon.................... 0.00090% voltturn...................... 0.00080% monofighting.................. 0.00024% monoghost..................... 0.00024% monopsychic................... 0.00018% mononormal.................... 0.00008% monosteel..................... 0.00000% trapper....................... 0.00000% monoelectric.................. 0.00000% hail.......................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.417) |# -1.5|# |####### -1.0|############## |############# -0.5|############## |########### 0.0|######## |########### +0.5|######### |########## +1.0|############### |################## +1.5|############################## |##### +2.0|##### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.57%