sand..........................53.45769% weatherless...................42.95084% offense.......................40.33457% hyperoffense..................33.15676% balance.......................17.71596% sandoffense...................15.78251% semistall..................... 4.53720% stall......................... 4.25552% dragmag....................... 3.26623% sandstall..................... 2.87747% rain.......................... 1.96073% hail.......................... 1.66853% choice........................ 1.36984% voltturn...................... 1.36694% rainoffense................... 0.61858% trickroom..................... 0.31070% hailstall..................... 0.22430% monotype...................... 0.21462% monofighting.................. 0.15729% gravity....................... 0.15438% multiweather.................. 0.08250% sun........................... 0.04471% monosteel..................... 0.03027% tricksand..................... 0.01993% sunoffense.................... 0.01693% monopsychic................... 0.00927% monoice....................... 0.00771% hailoffense................... 0.00596% trickhail..................... 0.00366% monowater..................... 0.00343% monorock...................... 0.00295% monoflying.................... 0.00171% monoelectric.................. 0.00153% monopoison.................... 0.00018% monodark...................... 0.00017% monograss..................... 0.00009% trapper....................... 0.00005% monoground.................... 0.00005% monofire...................... 0.00002% monobug....................... 0.00001% monodragon.................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% sunstall...................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.478) -2.0|## |####### -1.5|########### |################# -1.0|############################## |################## -0.5|############### |########## 0.0|########### |######### +0.5|###### |#### +1.0|#### |#### +1.5|## |# +2.0|## |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.64%