sand..........................61.95384% offense.......................39.68255% weatherless...................34.47573% hyperoffense..................30.28210% balance.......................17.09369% sandoffense...................16.50582% semistall..................... 6.83421% stall......................... 6.10744% sandstall..................... 5.03548% rain.......................... 2.82061% dragmag....................... 2.77782% choice........................ 1.57628% hail.......................... 0.94012% rainoffense................... 0.46340% voltturn...................... 0.35794% multiweather.................. 0.19641% monotype...................... 0.12090% monofighting.................. 0.11507% hailstall..................... 0.03672% gravity....................... 0.03073% trickroom..................... 0.01911% sun........................... 0.00611% monopsychic................... 0.00391% sunoffense.................... 0.00355% monosteel..................... 0.00123% hailoffense................... 0.00122% monoice....................... 0.00045% tricksand..................... 0.00017% monowater..................... 0.00013% monoflying.................... 0.00004% monopoison.................... 0.00002% monoelectric.................. 0.00002% monodark...................... 0.00001% monograss..................... 0.00001% trickhail..................... 0.00000% monobug....................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% tailwind...................... 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.365) -2.0|##### |#### -1.5|####### |################## -1.0|############################## |################### -0.5|############### |####### 0.0|######### |######## +0.5|###### |####### +1.0|####### |###### +1.5|## |# +2.0|#### |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.64%