balance.......................40.80425% sand..........................39.30430% weatherless...................30.97325% offense.......................27.45335% rain..........................24.56362% hyperoffense..................15.88642% semistall.....................11.00601% dragmag....................... 5.14502% stall......................... 4.84997% voltturn...................... 4.57664% choice........................ 3.69498% sun........................... 2.94785% hail.......................... 2.27883% sandstall..................... 1.57471% sandoffense................... 1.40952% sunstall...................... 1.19588% rainoffense................... 0.52412% rainstall..................... 0.45998% hailstall..................... 0.38539% monotype...................... 0.26357% trickroom..................... 0.14937% sunoffense.................... 0.12613% monodragon.................... 0.09967% multiweather.................. 0.06044% monowater..................... 0.04575% hailoffense................... 0.02902% monofire...................... 0.02202% monoice....................... 0.01606% monosteel..................... 0.01506% tricksand..................... 0.01420% monorock...................... 0.01386% monodark...................... 0.01270% monopoison.................... 0.00934% monoelectric.................. 0.00861% trickrain..................... 0.00744% tailwind...................... 0.00738% monoghost..................... 0.00662% monopsychic................... 0.00659% monofighting.................. 0.00384% allweather.................... 0.00170% monobug....................... 0.00163% gravity....................... 0.00157% mononormal.................... 0.00132% monofairy..................... 0.00131% monograss..................... 0.00047% tricksun...................... 0.00036% monoflying.................... 0.00021% monoground.................... 0.00021% trapper....................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.078) -2.0|## |######## -1.5|####### |################## -1.0|############# |################# -0.5|################# |################## 0.0|########################## |######################## +0.5|############################## |####################### +1.0|########################### |######### +1.5|##### |### +2.0|#### |## +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.39%