weatherless...................78.17777% balance.......................38.86419% offense.......................35.13442% sand..........................17.00808% hyperoffense..................16.36859% voltturn...................... 6.66377% semistall..................... 6.12800% sun........................... 5.73881% stall......................... 3.50480% multiweather.................. 3.00806% trickroom..................... 2.15831% rain.......................... 1.98141% sandoffense................... 0.83168% dragmag....................... 0.81480% sandstall..................... 0.71808% monotype...................... 0.61156% choice........................ 0.45174% monodragon.................... 0.25377% sunoffense.................... 0.24562% hail.......................... 0.10478% tricksand..................... 0.09965% monofire...................... 0.09472% monodark...................... 0.06252% mononormal.................... 0.04048% monosteel..................... 0.03837% monobug....................... 0.02809% monoflying.................... 0.02386% monofighting.................. 0.01651% monopsychic................... 0.01604% monowater..................... 0.01468% gravity....................... 0.00715% monoground.................... 0.00590% sunstall...................... 0.00561% monograss..................... 0.00560% monoelectric.................. 0.00520% tailwind...................... 0.00444% rainoffense................... 0.00285% monoghost..................... 0.00254% monopoison.................... 0.00249% tricksun...................... 0.00157% monofairy..................... 0.00080% monorock...................... 0.00077% hailoffense................... 0.00021% monoice....................... 0.00020% allweather.................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.069) -2.0|#### |##### -1.5|######### |############### -1.0|########### |########### -0.5|###################### |######################### 0.0|############################## |############################ +0.5|###################### |################# +1.0|######### |###### +1.5|##### |### +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.44%