weatherless...................65.91666% offense.......................53.07986% hyperoffense..................22.03231% sun...........................20.93206% balance.......................20.24443% rain..........................15.07680% multiweather.................. 8.82637% monotype...................... 8.57284% batonpass..................... 6.04154% sand.......................... 5.03371% sunoffense.................... 2.67953% semistall..................... 2.49725% hail.......................... 2.28607% stall......................... 2.14614% mononormal.................... 1.62907% rainoffense................... 1.24991% monowater..................... 0.93228% monoflying.................... 0.86933% sandoffense................... 0.74571% voltturn...................... 0.73827% monobug....................... 0.67503% monopsychic................... 0.66502% monodragon.................... 0.58947% monodark...................... 0.56029% monoghost..................... 0.51708% choice........................ 0.47702% monosteel..................... 0.46557% dragmag....................... 0.42265% monofire...................... 0.40290% monofighting.................. 0.38287% monofairy..................... 0.36828% monoelectric.................. 0.35140% monograss..................... 0.34996% monoground.................... 0.34081% monoice....................... 0.31563% monorock...................... 0.31048% monopoison.................... 0.28587% hailoffense................... 0.21519% trickroom..................... 0.17484% trapper....................... 0.16110% sunstall...................... 0.16053% sandstall..................... 0.11503% rainstall..................... 0.08928% tailwind...................... 0.07011% allweather.................... 0.05380% tricksand..................... 0.01602% swagplay...................... 0.01259% tricksun...................... 0.00773% hailstall..................... 0.00744% gravity....................... 0.00630% trickrain..................... 0.00630% trickhail..................... 0.00486% fear.......................... 0.00029% sandfear...................... 0.00029% Stalliness (mean: -0.422) |# -2.0|## |########## -1.0|####################### |############################## 0.0|###################### |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.95%