weatherless...................47.90620% offense.......................44.46089% sun...........................39.42518% hyperoffense..................25.56014% rain..........................21.45080% balance.......................20.64185% multiweather..................13.13818% sunoffense.................... 6.66392% batonpass..................... 5.77455% stall......................... 4.76611% semistall..................... 4.57102% sand.......................... 3.92595% monotype...................... 2.83092% rainoffense................... 2.34156% sunstall...................... 0.78593% hail.......................... 0.68430% monoflying.................... 0.62490% mononormal.................... 0.61137% dragmag....................... 0.46476% sandoffense................... 0.37506% voltturn...................... 0.35930% sandstall..................... 0.27659% choice........................ 0.26059% monowater..................... 0.23651% monodragon.................... 0.22679% monobug....................... 0.20523% monopsychic................... 0.19373% rainstall..................... 0.19208% monodark...................... 0.15232% monosteel..................... 0.14846% monoghost..................... 0.12326% monoground.................... 0.11277% trickroom..................... 0.10595% monofairy..................... 0.09920% monofighting.................. 0.06540% monofire...................... 0.06453% monograss..................... 0.05648% monoelectric.................. 0.05249% trapper....................... 0.05247% monoice....................... 0.05170% hailoffense................... 0.05020% tailwind...................... 0.04491% monopoison.................... 0.04309% gravity....................... 0.04209% monorock...................... 0.03715% swagplay...................... 0.01077% tricksand..................... 0.00878% trickrain..................... 0.00854% trickhail..................... 0.00783% tricksun...................... 0.00537% allweather.................... 0.00322% hailstall..................... 0.00057% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.329) |# -2.0|### |################# -1.0|########################## |############################## 0.0|######################## |############# +1.0|######## |#### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%