weatherless...................96.47381% offense.......................43.63455% hyperoffense..................31.03236% balance.......................18.31706% monotype...................... 6.37196% semistall..................... 3.70453% stall......................... 3.31150% sand.......................... 1.82955% monosteel..................... 0.98638% hail.......................... 0.85619% monowater..................... 0.71921% monofighting.................. 0.66197% mononormal.................... 0.64597% monodragon.................... 0.64190% monoflying.................... 0.60298% monorock...................... 0.56324% monoelectric.................. 0.51794% monobug....................... 0.48214% rain.......................... 0.47563% monopsychic................... 0.47400% sun........................... 0.42409% monofairy..................... 0.41636% monoghost..................... 0.40144% monograss..................... 0.38924% monoground.................... 0.35574% monofire...................... 0.32875% monodark...................... 0.32143% monopoison.................... 0.30461% monoice....................... 0.24900% hailoffense................... 0.16844% sandoffense................... 0.13562% sandstall..................... 0.09019% sunoffense.................... 0.06415% rainoffense................... 0.06144% multiweather.................. 0.05452% dragmag....................... 0.02251% hailstall..................... 0.01302% rainstall..................... 0.00976% sunstall...................... 0.00692% voltturn...................... 0.00434% batonpass..................... 0.00380% swagplay...................... 0.00041% tailwind...................... 0.00027% Stalliness (mean: -0.478) |# -2.0|#### |################## -1.0|############################## |############################ 0.0|################### |########### +1.0|##### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%