weatherless...................96.78609% offense.......................45.08793% hyperoffense..................30.85363% balance.......................17.81615% monotype...................... 4.00938% semistall..................... 3.42453% stall......................... 2.81777% sand.......................... 1.65056% hail.......................... 0.84391% monosteel..................... 0.64084% monowater..................... 0.47463% monofighting.................. 0.43222% rain.......................... 0.42931% monodragon.................... 0.40181% mononormal.................... 0.38617% monoflying.................... 0.36323% monorock...................... 0.34436% sun........................... 0.34014% monoelectric.................. 0.32252% monopsychic................... 0.31328% monobug....................... 0.27816% monoghost..................... 0.25552% monofairy..................... 0.25024% monoground.................... 0.22969% monograss..................... 0.22483% monofire...................... 0.21723% monodark...................... 0.20488% monopoison.................... 0.16712% monoice....................... 0.15397% hailoffense................... 0.14835% sandoffense................... 0.11410% sandstall..................... 0.07429% rainoffense................... 0.05959% sunoffense.................... 0.04657% multiweather.................. 0.04581% dragmag....................... 0.02009% hailstall..................... 0.00905% rainstall..................... 0.00625% sunstall...................... 0.00528% voltturn...................... 0.00363% batonpass..................... 0.00211% tailwind...................... 0.00024% swagplay...................... 0.00018% Stalliness (mean: -0.498) |# -2.0|#### |################# -1.0|############################## |############################ 0.0|################## |########## +1.0|##### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.85%