weatherless...................81.34704% offense.......................53.27246% balance.......................31.17428% hyperoffense.................. 9.66750% sand.......................... 8.19123% sun........................... 5.74287% semistall..................... 4.34268% hail.......................... 3.80597% monotype...................... 3.53236% rain.......................... 2.96594% multiweather.................. 2.04395% stall......................... 1.54307% tailwind...................... 1.14828% trickroom..................... 1.05074% sandoffense................... 0.45059% monoice....................... 0.43280% monopsychic................... 0.42557% sunoffense.................... 0.37160% monowater..................... 0.36875% monoelectric.................. 0.35816% choice........................ 0.32642% monofairy..................... 0.28093% monosteel..................... 0.22730% monograss..................... 0.21588% monoflying.................... 0.20955% monobug....................... 0.16100% mononormal.................... 0.15939% monoground.................... 0.13719% rainoffense................... 0.13192% monodragon.................... 0.11822% monodark...................... 0.11269% hailoffense................... 0.10779% monofire...................... 0.10057% monoghost..................... 0.08752% monofighting.................. 0.08242% hailstall..................... 0.07374% monorock...................... 0.06951% tricksun...................... 0.06311% sandstall..................... 0.05356% monopoison.................... 0.05238% dragmag....................... 0.03934% voltturn...................... 0.02680% gravity....................... 0.02598% batonpass..................... 0.02356% sunstall...................... 0.02291% rainstall..................... 0.01828% Stalliness (mean: -0.160) -2.0| |# -1.5|### |######## -1.0|############ |######################## -0.5|############################## |########################## 0.0|########################## |#################### +0.5|############# |########## +1.0|####### |#### +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%