weatherless...................78.42159% offense.......................61.82534% balance.......................27.66355% sand..........................10.13626% sun........................... 8.37951% hyperoffense.................. 7.38387% hail.......................... 3.27456% multiweather.................. 3.14365% rain.......................... 2.93195% semistall..................... 2.77306% tailwind...................... 1.99816% sunoffense.................... 1.19760% monotype...................... 0.92989% trickroom..................... 0.82231% sandoffense................... 0.37215% choice........................ 0.37009% stall......................... 0.35417% monosteel..................... 0.28060% rainoffense................... 0.17725% monoelectric.................. 0.15690% monograss..................... 0.13675% monoice....................... 0.12227% monopsychic................... 0.06776% monofairy..................... 0.06614% sunstall...................... 0.06061% monowater..................... 0.05510% dragmag....................... 0.03760% monodragon.................... 0.03026% voltturn...................... 0.02921% gravity....................... 0.02851% hailoffense................... 0.02789% hailstall..................... 0.00738% monoground.................... 0.00623% mononormal.................... 0.00332% monodark...................... 0.00330% monobug....................... 0.00061% monoflying.................... 0.00058% monofighting.................. 0.00004% monorock...................... 0.00001% monofire...................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% tricksun...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.233) -2.0| | -1.5|# |#### -1.0|######### |####################### -0.5|############################## |################# 0.0|################## |############## +0.5|######### |###### +1.0|#### |# +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.72%