weatherless...................88.94474% offense.......................74.67708% balance.......................18.87163% sand.......................... 6.76944% hyperoffense.................. 5.56170% rain.......................... 2.78591% sun........................... 1.23996% monotype...................... 0.89566% hail.......................... 0.82965% semistall..................... 0.80002% multiweather.................. 0.56971% monosteel..................... 0.53201% tailwind...................... 0.49912% sandoffense................... 0.41281% trickroom..................... 0.35118% monofairy..................... 0.17684% monograss..................... 0.13459% rainoffense................... 0.10609% stall......................... 0.08957% choice........................ 0.08466% monoice....................... 0.02963% sunoffense.................... 0.02732% voltturn...................... 0.01909% monowater..................... 0.01371% gravity....................... 0.00886% monopsychic................... 0.00507% monoelectric.................. 0.00283% hailoffense................... 0.00260% sunstall...................... 0.00111% dragmag....................... 0.00059% hailstall..................... 0.00053% monoground.................... 0.00044% mononormal.................... 0.00040% monodragon.................... 0.00010% monobug....................... 0.00002% monoflying.................... 0.00001% monodark...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% tricksun...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.337) -2.0| | -1.5| |# -1.0|###### |######################### -0.5|############################## |################## 0.0|########### |###### +0.5|###### |## +1.0|## | +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%