weatherless...................67.76541% offense.......................40.90325% balance.......................26.31635% hyperoffense..................21.78938% rain..........................18.31122% sun...........................16.73801% voltturn...................... 6.91353% semistall..................... 6.89212% multiweather.................. 6.20719% stall......................... 4.09889% monotype...................... 3.59589% sand.......................... 1.89426% sunoffense.................... 1.88356% rainoffense................... 1.66952% hail.......................... 1.59461% choice........................ 0.89897% trickroom..................... 0.83476% monoelectric.................. 0.56721% monodragon.................... 0.54580% dragmag....................... 0.49229% sunstall...................... 0.44949% mononormal.................... 0.41738% monograss..................... 0.28896% monoghost..................... 0.28896% tricksand..................... 0.27825% monofire...................... 0.24615% monosteel..................... 0.23545% monoflying.................... 0.23545% monowater..................... 0.20334% monobug....................... 0.20334% monopsychic................... 0.18193% monodark...................... 0.17123% sandoffense................... 0.08562% monorock...................... 0.08562% monoground.................... 0.08562% hailoffense................... 0.08562% monofighting.................. 0.06421% monofairy..................... 0.06421% monoice....................... 0.06421% monopoison.................... 0.03211% hailstall..................... 0.02140% tricksun...................... 0.01070% trickrain..................... 0.01070% allweather.................... 0.01070% rainstall..................... 0.01070% Stalliness (mean: -0.207) -2.0|#### |####### -1.5|############## |################## -1.0|############### |######################## -0.5|##################### |############################## 0.0|######################## |################## +0.5|################ |########## +1.0|########## |####### +1.5|#### |### +2.0|# |# +2.5|# |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%