weatherless...................64.76032% balance.......................31.50686% offense.......................29.30654% rain..........................22.08438% hyperoffense..................19.37075% sun...........................18.75559% semistall.....................14.02844% voltturn......................11.05070% multiweather.................. 6.42798% stall......................... 5.78741% monotype...................... 2.40670% sunoffense.................... 2.04257% dragmag....................... 1.22730% choice........................ 0.92622% trickroom..................... 0.60358% monodragon.................... 0.56512% sand.......................... 0.55722% rainoffense................... 0.51246% monoflying.................... 0.44600% mononormal.................... 0.44098% monofire...................... 0.30812% hail.......................... 0.27049% monoelectric.................. 0.21129% monodark...................... 0.18057% monoghost..................... 0.16069% tricksand..................... 0.15509% tricksun...................... 0.06042% trickrain..................... 0.06042% monoground.................... 0.03806% monosteel..................... 0.03300% sunstall...................... 0.01965% monofairy..................... 0.01256% monobug....................... 0.00952% monofighting.................. 0.00091% monograss..................... 0.00080% sandoffense................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.059) -2.0|##### |###### -1.5|################## |############ -1.0|### |############ -0.5|############ |############################## 0.0|################### |################# +0.5|################ |############### +1.0|################# |############## +1.5|####### |## +2.0| | +2.5|### |##### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%