weatherless...................80.19114% offense.......................48.32830% balance.......................27.77671% hyperoffense..................19.08645% sand.......................... 6.95755% rain.......................... 6.42886% sun........................... 4.38901% voltturn...................... 3.71583% semistall..................... 3.31236% trickroom..................... 2.80507% hail.......................... 2.30848% stall......................... 1.49618% monotype...................... 1.10876% rainoffense................... 0.85511% sunoffense.................... 0.68388% sandoffense................... 0.65712% hailoffense................... 0.52548% choice........................ 0.41632% tricksun...................... 0.36602% dragmag....................... 0.36174% tricksand..................... 0.28896% multiweather.................. 0.25900% monoelectric.................. 0.24294% trickrain..................... 0.23224% sandstall..................... 0.17338% monowater..................... 0.14662% monobug....................... 0.11987% mononormal.................... 0.11237% monoflying.................... 0.10488% monoghost..................... 0.09418% monodragon.................... 0.07920% monoice....................... 0.06635% monofairy..................... 0.05779% monorock...................... 0.03960% monopsychic................... 0.03853% gravity....................... 0.03746% monoground.................... 0.03746% monosteel..................... 0.03318% monofighting.................. 0.02997% monograss..................... 0.02890% monofire...................... 0.02462% tailwind...................... 0.01712% monopoison.................... 0.01498% monodark...................... 0.01391% rainstall..................... 0.01391% hailstall..................... 0.00856% trapper....................... 0.00428% allweather.................... 0.00321% sunstall...................... 0.00107% trickhail..................... 0.00107% Stalliness (mean: -0.316) -2.5|# |# -2.0|### |##### -1.5|######### |############## -1.0|################## |####################### -0.5|############################## |############################ 0.0|########################## |#################### +0.5|################ |######### +1.0|##### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%