weatherless...................79.99149% offense.......................52.33401% hyperoffense..................22.01021% balance.......................20.49527% monotype......................11.40262% rain.......................... 8.18785% sun........................... 5.94001% sand.......................... 5.23008% batonpass..................... 5.12626% semistall..................... 3.10478% hail.......................... 2.55398% stall......................... 2.05574% multiweather.................. 1.82044% choice........................ 1.73599% voltturn...................... 1.68003% rainoffense................... 1.50622% mononormal.................... 1.31858% monowater..................... 1.20094% monograss..................... 1.11818% monoflying.................... 1.05287% monosteel..................... 1.02223% monodragon.................... 0.99883% monoghost..................... 0.92969% monopsychic................... 0.87182% monobug....................... 0.84970% monofairy..................... 0.72141% monoice....................... 0.70014% sunoffense.................... 0.67589% monoelectric.................. 0.63036% monofire...................... 0.61930% sandoffense................... 0.55845% monofighting.................. 0.53930% trickroom..................... 0.49378% monorock...................... 0.46038% monopoison.................... 0.45548% monodark...................... 0.41315% monoground.................... 0.34635% hailoffense................... 0.29039% trapper....................... 0.19849% sandstall..................... 0.17551% dragmag....................... 0.14743% tailwind...................... 0.10467% rainstall..................... 0.06467% sunstall...................... 0.03276% trickrain..................... 0.01915% allweather.................... 0.01659% swagplay...................... 0.01638% hailstall..................... 0.01468% tricksand..................... 0.01170% gravity....................... 0.00745% tricksun...................... 0.00511% trickhail..................... 0.00085% fear.......................... 0.00021% Stalliness (mean: -0.405) |# -2.0|## |########## -1.0|######################## |############################## 0.0|###################### |########## +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.93%