weatherless...................77.66537% offense.......................51.61849% hyperoffense..................22.95286% balance.......................20.07454% rain.......................... 9.99514% monotype...................... 9.23361% sun........................... 6.80056% sand.......................... 5.26786% batonpass..................... 4.72449% semistall..................... 3.18933% hail.......................... 2.43558% stall......................... 2.16478% multiweather.................. 2.08846% rainoffense................... 2.07840% choice........................ 1.83668% voltturn...................... 1.81818% mononormal.................... 1.16554% monowater..................... 1.01735% monosteel..................... 0.90817% monodragon.................... 0.85915% sunoffense.................... 0.85665% monoflying.................... 0.81132% monoghost..................... 0.71812% monobug....................... 0.70512% monograss..................... 0.68695% monopsychic................... 0.63563% monofairy..................... 0.60064% sandoffense................... 0.57024% trickroom..................... 0.56913% monoice....................... 0.54567% monofire...................... 0.54180% monoelectric.................. 0.49532% monofighting.................. 0.37209% monopoison.................... 0.34211% monorock...................... 0.33725% hailoffense................... 0.31950% monodark...................... 0.27681% monoground.................... 0.24233% sandstall..................... 0.20217% trapper....................... 0.17548% tailwind...................... 0.12663% dragmag....................... 0.11232% rainstall..................... 0.08380% sunstall...................... 0.04188% trickrain..................... 0.02896% swagplay...................... 0.02171% tricksand..................... 0.01469% allweather.................... 0.01358% hailstall..................... 0.01160% gravity....................... 0.00826% tricksun...................... 0.00584% trickhail..................... 0.00153% fear.......................... 0.00015% Stalliness (mean: -0.412) | -2.0|## |########### -1.0|######################### |############################## 0.0|##################### |########## +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%